Events and games
Camera plot (camera placement for a dialogue scene, with the imaginary line)
Camera plan: cross the line and left becomes right
This drawing comes from one YAML file. No shape was moved by hand.
Notes in the source (in Japanese)
カメラをどこに置くかは、好みではなく決まりごと。
話す二人を結ぶ仮想の線。人物や車の進行方向にも引く。
カメラは、線の片側(180 度の側)だけに置く(180 度の原則)。越えて撮ると、画面の左右が入れ替わって視線が合わなくなる。
- カットの切り替わりで越えない- 同じカットの中で、カメラが動いて越えるのはよい(観客が移動を見ている)- 人物が動けば、線は引き直される- 引きのニュートラルショットを 1 つ挟む
最初のロングで位置関係を見せてから寄る。寄っても左右は変えない —— A は画面の左に居て右を向き、B は右に居て左を向き続ける(カメラはすべて線の下側。下から見ると A が左、B が右に並ぶ)。
Source (YAML)
examples/gallery/117-カメラ配置図.zumen.yaml
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